Using Three.js and JigLibJS Together

Posted by in Code

For whatever reason, one of my projects at my current employer led me to a need for doing some 3D work in HTML5′s canvas element. After a few hack-ish, amateur attempts at repurposing what I’d done for Mega Hovertank Wars, I decided to use something with a community behind it and found three.js from Mr.doob, a man you may have heard of through his work on Arcade Fire’s HTML5 experiment “The Wilderness Downtown.” There are plenty of other options out there (including some that use WebGL rather than a pure…read more