The New Olio

Infamous 2 Review

Posted by in Video Games

If you watch the Giant Bomb Quick Look of Infamous 2 or listen to their 6/14/2011 Bombcast, you’ll hear them talk about Infamous in comparison with other modern triple-A third-person action games. To make a two-hour story short, Uncharted and Assassin’s Creed both had moderate or tepid initial offerings in their franchises (though I still think fondly of them both), but their sophomoric attempts were universally praised not just as relative improvements but also as game of the year contenders/winners. So then what about Infamous? Well, it’s generally accepted that…read more


Portal 2 Review

Posted by in Video Games

I think I was disappointed with Portal 2, but not in a bad way (nor am I entirely sure it’s 100% accurate to say “disappointed”). I know this doesn’t make a whole lot of sense, but just go with it for a second. The first Portal was a wholly revelatory experience, a quality that can be at least partially attributed to the fact that not much was known about it when it came out. As far as anyone knew, it was just a puzzle game that happened to be in…read more


AJAX Uploading with HTML5′s File API

Posted by in Code

Prior to HTML5 and its File API, getting media from a user was a somewhat sordid affair. You generally either had a static page with an <input> element of a <form> posting to a processing file or utilized some third party script that relied on a Flash bridge or <iframe> shenanigans to asynchronously get the file where it needed to go. This leads to things like this demo and how you can drag ‘n drop (‘n upload) files with Gmail. Seeing as how I was tired of doing the aforementioned…read more


HTML5 Video Player For WebKit

Posted by in Code

I had to play some videos in Chrome recently, but the player had to be custom for the project. Rather than tinker with some pre-made solutions out there, I instead decided to do this myself and see what I could accomplish (disclaimer: I’ve actually written something like this a few times before, but I never got around to writing about it). Looking Good The end goal was to achieve something that looks like this (in a modal overlay): The main challenge I could see would be the progress bar. Being…read more


Killzone 3 Review

Posted by in Video Games

Truth be told, I finished playing Killzone 3 about two days after release, and I do mean finished; I haven’t played it again since then. It’s not a terribly difficult game if you’re not on Elite difficulty nor a notably lengthy one coming in at a shade under eight hours, but I also didn’t get hooked into the multiplayer like I did in Killzone 2. For all its faults and highlights and almost a month of reflection, I still can’t tell if this fourth installment of the franchise (don’t forget…read more